OpenGL Teapot Demo

This was a very simple demonstrative piece to show that I have at least a rudimentary understanding of how to use the OpenGL framework within C++


This being a simple tech demonstration, not much time was spent on the visuals themselves, hence the balls the player is dodging being Utah Teapots and the player character being a model of Saturn from the previous project which was used as the second level


GitHub wouldn’t let me upload this due to file size, so I made it available on here as source code.